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serious game
"My IoT: A Discovery Game" aims to raise awareness and bring about a shift in attitudes and behaviors regarding the impacts of the global micro- and nanotechnology industry in an accessible, creative, and engaging way.
Objectives
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ACHIEVING MUTUAL UNDERSTANDINGSharing knowledge and fostering collective intelligence
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DEVELOPING A SYSTEMIC PERSPECTIVEGain a systemic understanding of the microelectronics industry and the Internet of Things (IoT)
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IDENTIFYING BIASESFoster cross-disciplinary skills to understand the complexity of the world in its scientific, ethical, and civic dimensions.
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FOSTERING BEHAVIORAL CHANGESSince we are all IoT users, we can make a positive impact by adopting mindful and sustainable consumption habits.
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Kit Contents

Acknowledgments
Authors: Laetitia Thomas, Université Grenoble Alpes
Contributors: NEED for IoT, IRT NanoElec Training, IDEX-Université Grenoble Alpes, Circulab
Publisher: Editions Kaperli
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Download the kit
Please note that this kit is licensed under a "Creative Commons" license. It is intended for educational purposes only; commercial use is not permitted.
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